Halo: Flashpoint Wiki
Build elite Fireteams, command Spartans, ODSTs and Banished warriors, learn the rules, explore factions, create tactical lists and master fast tabletop battles.
Halo Flashpoint Resources
Everything you need to learn the rules, build Fireteams and master Halo: Flashpoint
Latest Updates
Discover the newest guides, tips, and content
Halo Flashpoint 1.5 Update: Rules Changes & Card Fixes Explained
How the Halo Flashpoint 1.5 update changes rules, unit cards, and app data — plus how to update your Fireteam for casual and tournament play.
Halo Flashpoint 16x8 Map: Table Size & Battlefield Setup Guide
Learn how to set up and play on a Halo Flashpoint 16x8 map, including terrain placement, deployment zones, scenario tips and battlefield tactics.
Banished Reinforcements: Unit Guide & Fireteam Tactics
Learn how to use Banished reinforcements in Halo: Flashpoint — unit roles, weapon picks, deployment tactics, and Fireteam building tips.
Halo Flashpoint Beginner Tips: First Game Setup & Tactics
Essential Halo Flashpoint beginner tips: build your first Fireteam, master movement, cover, and objectives, and win your opening skirmish with confidence.
Halo Flashpoint BTB Map: Big Team Battle Table Setup Guide
Learn how to build Halo Flashpoint Big Team Battle maps: table size, terrain placement, objectives, deployment zones and scenario tips.
Halo Flashpoint Card Creator: Build Custom Fireteams Fast
Learn how to use the Halo Flashpoint card creator and official Web App to build, validate, and print legal Fireteam rosters for tabletop play.
Halo Flashpoint Custom Cards: Setup Guide & Card Types
Learn how Halo Flashpoint custom cards work: unit cards, weapon profiles, card updates, homebrew rules, and official card resources for tabletop play.
Halo Flashpoint Defiance: Banished Tactics & Loadout Guide
Master Halo Flashpoint Defiance with faction tactics, unit roles, Fireteam loadouts, and scenario strategies for Banished and UNSC forces.
Halo Flashpoint Feet First Into Hell: ODST Tactics & Setup Guide
Master the Halo Flashpoint Feet First Into Hell expansion: ODST units, drop pod deployment, Fireteam builds, and tabletop tactics for winning skirmishes.
Halo Flashpoint How to Play: Beginner Rules & Setup Walkthrough
Learn how to play Halo: Flashpoint with this step-by-step tabletop guide covering activations, movement, shooting, melee, cover, and objectives.
Halo Flashpoint List Builder: Fireteam Setup Guide
Learn how to use the Halo Flashpoint list builder and official Web App to create legal Fireteams, manage points, and pick weapons for any match.
Halo Flashpoint Map: Battlefield Setup & Table Layout Tips
Learn how to build a Halo Flashpoint map with terrain placement, deployment zones, firing lanes, and objective layouts for balanced skirmish battles.
Halo Flashpoint Beginner Guide
Learn the essentials for your first skirmish, from assembling a force to resolving your opening turn.
Halo: Flashpoint is a fast-paced tabletop skirmish game built around small teams, tactical movement, objective play, and decisive weapon attacks. Follow these steps to prepare a force, understand the turn structure, and approach your first game with a clear plan.
Choose a starter force
Begin with the models, unit cards, dice, tokens, and terrain included in your chosen starter product. Focus on learning the game with a compact team before adding more units or advanced options.
Keep your first roster simple so you can concentrate on movement, attacks, objectives, and cover.
Prepare the battlefield
Set up a table with terrain, deployment zones, and the scenario objectives. Use terrain to create routes, firing lanes, protected positions, and areas where close-range fighters can approach safely.
A battlefield with several pieces of cover generally creates more meaningful tactical choices than an open table.
Deploy your units
Place your models inside the designated deployment area, keeping the mission objectives and likely enemy approaches in mind. Spread out enough to contest multiple areas while maintaining useful support between units.
Avoid placing every model in one location unless the scenario specifically rewards concentrated pressure.
Play through the round
Resolve the game using the scenario sequence and the core rules for activating units, moving, attacking, interacting with objectives, and applying damage or other effects. Check unit cards whenever a weapon or keyword changes the normal procedure.
Declare your intended action before rolling and keep dice, cards, and tokens clearly associated with the active model.
Review the result and improve
After the game, identify which decisions created the most value: early objective control, effective use of cover, coordinated attacks, or timely close combat. Then adjust your deployment and priorities for the next match.
New players usually improve fastest by protecting important units and scoring objectives rather than chasing every possible attack.
Halo Flashpoint Rules and How to Play
Use this quick reference to organize the most common decisions made during a game of Halo: Flashpoint.
Most turns in Halo: Flashpoint revolve around choosing when to move, when to attack, and when to contest or secure objectives. The following sections group the core concepts players most often need during a game and provide a practical way to approach each decision.
Turn and activation structure
Follow the scenario and round sequence, then resolve each model or unit activation using the available actions and effects.
- Confirm which player or unit is active.
- Resolve movement, attacks, interactions, and triggered effects in the order required by the rules.
- Complete the activation before moving to the next eligible unit.
Before rolling any dice, identify the active model, declare its intended target or objective interaction, and confirm that the chosen action is legal.
Movement and positioning
Movement determines which objectives can be reached, which targets can be attacked, and how safely a model can operate.
- Measure movement from the model using the required measurement procedure.
- Account for terrain, model placement, and access to objectives.
- Use positioning to preserve firing options and reduce exposure to enemy attacks.
A model can move toward an objective while stopping in a position that keeps part of its silhouette protected by terrain.
Shooting and weapon use
Ranged attacks depend on the attacker, the weapon profile, the target, range, line of sight, and any relevant keywords or modifiers.
- Choose a legal target and weapon before resolving the attack.
- Check range, line of sight, cover, and weapon-specific rules.
- Apply the attack sequence and resulting damage or effects in order.
A model with a ranged weapon may prefer a protected target or a high-value enemy unit rather than attacking the closest model automatically.
Close combat
Close combat rewards timing, threat assessment, and careful positioning around objectives and vulnerable units.
- Confirm that the attacker can legally engage the target.
- Use the relevant melee profile and keywords.
- Consider the consequences of ending an activation near enemy models.
A melee-focused unit may attack an exposed objective holder, but should avoid committing if the follow-up enemy activation can eliminate it immediately.
Cover and line of sight
Terrain affects what models can see, how they can be targeted, and how resilient they are when attacked.
- Determine line of sight from the attacking model to the target.
- Check whether terrain provides cover under the current rules.
- Use terrain to limit incoming attacks while preserving useful lanes of fire.
A model positioned behind a piece of terrain can still threaten an objective while making itself a less attractive target.
Objectives, weapons, and keywords
Scenario objectives determine how the game is scored, while weapon profiles and keywords modify how individual models perform.
- Read the scenario objective text before deployment.
- Check unit cards for weapon ranges, attack values, and special rules.
- Resolve keywords only when their trigger or timing condition is met.
A unit may be more valuable for controlling an objective or enabling a tactical effect than for dealing the highest amount of direct damage.
Halo Flashpoint Starter Set and Expansions
Start with the package that matches your collection, then expand your battlefield, rules access, and unit options over time.
Halo: Flashpoint products support different entry points into the game. A new player may want a complete starter experience, while an existing player may be looking for updated cards, additional rules material, paints, terrain, or more units. Use this overview to plan a practical collection path.
Spartan Edition
Players who want a complete introduction to Halo: Flashpoint
- Core miniatures and unit content
- Game components for learning and playing
- A foundation for building a small skirmish force
Choose this as the primary starting point when you need the basic game experience rather than individual add-ons.
Rulebook Pack
Players who want expanded or consolidated access to the game rules
- Rules-focused reference material
- Support for learning and checking game procedures
- A useful addition for groups sharing one starter collection
Prioritize this when rules access is the main gap in your current collection.
Unit Card Update Pack
Existing players who need updated unit information
- Updated unit card content
- Current reference material for supported units
- A convenient way to refresh an established collection
Consider this after purchasing a starter set or expansion units, especially if your collection uses cards from earlier releases.
Paint Set
Players who want to assemble and paint their Halo miniatures
- Painting supplies intended for the hobby stage
- A simple way to begin working on starter miniatures
- Support for adding faction colors and battlefield details
Choose this alongside a starter set if you want a ready-made hobby entry point instead of buying paints separately.
Terrain and later expansions
Players who already understand the core game and want more variety
- Additional scenery and battlefield layouts
- More unit and roster options
- New ways to vary deployment, firing lanes, and objective play
Add terrain first when your games feel too open, then add new units or expansions when you want broader tactical choices.
Halo Flashpoint Units and Factions Guide
Compare familiar Halo forces and named heroes by their tactical identity, weapon profile, and preferred style of play.
Halo: Flashpoint rewards teams that combine different battlefield roles. Spartan and ODST forces can emphasize disciplined ranged fire and objective control, while Banished and Covenant forces can create pressure through specialized units, aggressive attacks, or unusual threat ranges. Named characters such as Master Chief, Atriox, and Noble Team provide recognizable anchors for themed collections.
Spartan
Elite all-roundersUnits: Master Chief and other Spartan operatives
Weapons: Flexible rifles, precision weapons, and close-range options
Playstyle: Use cover, choose favorable engagements, and concentrate attacks on priority targets.
Best for: Players who want a balanced force with durable, versatile characters.
ODST
Mobile infantry and objective specialistsUnits: Orbital Drop Shock Troopers
Weapons: Conventional firearms and coordinated ranged attacks
Playstyle: Spread threat across the table, use terrain efficiently, and score objectives through coordinated movement.
Best for: Players who prefer disciplined infantry tactics and scenario play.
Banished
Aggressive assault forceUnits: Atriox and Banished warriors
Weapons: Heavy weapons, brutal melee attacks, and close-range pressure
Playstyle: Apply pressure early, protect high-value models, and use strong attackers to break defensive positions.
Best for: Players who enjoy direct confrontation and hard-hitting specialist units.
Covenant
Specialized combined-arms forceUnits: Covenant infantry and alien specialists
Weapons: Energy weapons, plasma fire, and role-specific equipment
Playstyle: Combine different unit types so each specialist can operate in the situation where it is most effective.
Best for: Players who want a faction with varied silhouettes, weapons, and tactical roles.
Noble Team
Themed elite fireteamUnits: Noble Team operatives
Weapons: Specialist weapons supported by complementary team roles
Playstyle: Keep the fireteam coordinated and use each operative's distinct role rather than treating every model as interchangeable.
Best for: Players who want a narrative collection centered on a recognizable Halo squad.
Mixed roster
Custom tactical teamUnits: Selected units from compatible collection options
Weapons: A deliberately chosen combination of ranged, melee, and objective tools
Playstyle: Choose a clear plan first, then select units that support it instead of collecting unrelated abilities.
Best for: Players who want to experiment with different characters, weapons, and tactical combinations.
Halo Flashpoint Force Builder and Army Lists
Use the Halo Flashpoint Web App to create a Fireteam, select units, review points, configure weapons, and check the relevant rules before playing.
The official Web App provides the central workflow for preparing a Halo Flashpoint force. Start by creating a Fireteam, add eligible units, review the points total, configure available weapons or equipment, and use the rules references to confirm the completed roster.
NEW FIRETEAMOpen the official Halo Flashpoint Web App and begin a new Fireteam. Use the force-building interface as the starting point for a new roster.
ADD UNITSSelect units from the available faction options and add them to the Fireteam. Keep the roster structure consistent with the current force-building rules.
CHECK POINTSCheck the running points total, then review each unit's available weapons, equipment, and configuration options before finalizing the list.
VALIDATE & SAVEUse the app's rules references to confirm the completed force, save the roster, and bring the final list to the table for a teaching game, casual match, or organized event.
Halo Flashpoint Tier List and Competitive Meta
Compare units and roster structures using current app data, points values, event information, and organized-play context.
Halo Flashpoint performance depends on the current rules version, scenario selection, table layout, player experience, and local event environment. Use these tiers as an editorial framework for discussing battlefield roles and roster construction, while checking the Index App and tournament documents for the rules and points that apply to the game being played.
Scenario-defining options
Units or roster elements that strongly support the mission's primary scoring plan.
Evaluation basis: Mission impact, points efficiency, objective pressure, and interaction with the current rules.
Solid competitive options
Flexible choices that contribute consistently across multiple scenarios and table layouts.
Evaluation basis: Repeatable battlefield contribution, role flexibility, and dependable access to relevant weapons or abilities.
Context-dependent options
Useful choices whose impact depends more heavily on deployment, terrain, scenario, or supporting units.
Evaluation basis: Scenario fit, table conditions, points commitment, and the player's ability to create favorable engagements.
Specialist or challenge options
Choices that can be enjoyable and effective in the right plan but require more deliberate list construction and play.
Evaluation basis: Narrow role coverage, higher execution demands, and dependence on specific mission conditions.
Halo Flashpoint Game Modes and Scenarios
Select a mode based on player count, experience level, preferred objective style, and the amount of time available for the match.
Halo Flashpoint scenarios are built around recognizable Halo-style battlefield goals, including direct combat, territory control, and carrying or securing objectives. Use the scenario structure to choose a fast teaching game, a balanced two-player match, or a more demanding organized-play mission.
Team Slayer
EliminationObjective: Score through successful combat engagements and control the pace of the battle.
Deployment: Use a balanced deployment with lanes, cover, and multiple routes between the opposing forces.
Recommended for: Two-player games, first games, and players learning movement and weapon ranges.
Short to medium session
Capture the Flag
Objective ControlObjective: Secure the opposing team's flag while protecting your own scoring route.
Deployment: Place objectives in opposing deployment zones with enough central cover and lateral routes to support attacks and counterattacks.
Recommended for: Players who enjoy movement, screening, escorting, and fast changes in battlefield position.
Medium session
Strongholds
Area ControlObjective: Contest and control designated areas of the battlefield to build an advantage over time.
Deployment: Distribute objective points across the table so that no single position controls the entire scoring network.
Recommended for: Teaching objective play, balanced forces, and games where positioning matters as much as eliminations.
Medium session
Oddball
Carrier ObjectiveObjective: Control the central objective, protect its carrier, and force the opposing force away from the scoring position.
Deployment: Use a central objective with several approach routes, hard cover, and enough open ground to make carrier movement a meaningful decision.
Recommended for: Experienced players, coordinated teams, and groups looking for a high-pressure objective game.
Medium to long session
Halo Flashpoint FAQ and Errata
Keep rules questions, card updates, and version changes in one place, with the latest official materials shown first.
Use the official FAQ and Errata resources when a rules interaction, card wording, points value, or app entry needs confirmation. Each entry should identify the affected material, summarize the ruling or change, and link back to the official source document or announcement.